Blood and Thunder
Why we built a strategy game that tells you to write a bot
Why Blood and Thunder makes automation a feature: anti-pay-to-win, script marketplace, living AI world. Honest early-access design notes here.
Dev blog
Design philosophy, honest early-access updates, and the arguments behind how Blood and Thunder is built — no player-count theater, no invented awards.
Blood and Thunder
Why Blood and Thunder makes automation a feature: anti-pay-to-win, script marketplace, living AI world. Honest early-access design notes here.